
Oathstone's Summoning
Rules
Minor Timewarped minions enter the Tavern pool on Turn 7, and Major Timewarped minions enter the pool on Turn 10.
These minions are added to the shared shop pool rather than your hand. The linked Oathstone effect also guarantees a Timewarped minion in the next Refresh when a wave arrives.
Game plan
Build a normal tempo and economy foundation before Turn 7. Stay flexible enough to use a strong Minor Timewarped minion, but do not delay a working composition solely for the new pool.
Plan at least one Refresh after the Turn 7 injection and evaluate the guaranteed Timewarped card as tempo, economy, or an engine. Buy it only when the effect justifies its cost and board slot.
Reassess the composition on Turn 10. Major Timewarped minions can become finishers or scaling engines, but a stable board should add only the pieces that reinforce its existing triggers.
Suitable heroes
Trade Prince Gallywix: large late-turn economies support repeated Refreshes and purchases after each pool injection.
Millhouse Manastorm: Timewarped minions cost only 2 Gold to buy, though the 2-Gold Refresh cost makes targeted searching expensive.
Forest Warden Omu: fast Tavern upgrades help meet the injected minions' Tier requirements when the Turn 7 and Turn 10 waves arrive.
Tribes and compositions
Follow the minion types available in the lobby. Timewarped engines are most valuable when they share triggers with the tribe already on your board.
Tavern Spell, cycling, summon, Deathrattle, and end-of-turn boards can all gain powerful specialized engines from the two waves.
Flexible mixed boards are strongest before Turn 7; established tribal boards should use the injections as targeted upgrades rather than a reason to pivot blindly.
Cautions
Entering the pool does not grant the minions for free. You must still Refresh, meet their Tavern Tier requirements, and buy them.
The guaranteed next Refresh provides access, not a promise that the offered Timewarped minion fits your composition.
All players share the expanded pool. Competition and pool dilution can make both Timewarped and ordinary core minions harder to find after the injections.





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