Sir Finley Mrrgglton
Identity: A highly adaptable hero who Discovers an opening Hero Power and later extends that choice through its corresponding Buddy.
Profile
- Nickname: Finley
- Trait: The passive Hero Power “Adventure!” Discovers a Hero Power at the start of the game. His exclusive Buddy, “Maxwell, Mighty Steed,” is a Tier 4 1/1 Beast that gets the Buddy of the chosen Hero Power when sold; the Golden version gets 2 Buddies.
Playstyle
- Early game: Evaluate the available tribes, opening Tavern, and activation timing when selecting a Hero Power. Prefer reliable value with achievable requirements instead of choosing only for theoretical upside.
- Key turns: Shape the curve around the selected power. Economy effects should repay early, scaling effects need their triggers preserved, and once-per-game powers should wait for a target worthy of the commitment.
- Mid to late game: Before selling Maxwell, understand the corresponding Buddy and reserve enough hand or board space to use it. Time the sale for a turn when that Buddy can provide immediate economy, tempo, or a composition piece.
Strengths
- The opening Discover adapts the entire game plan to tribes, shop quality, and player preference.
- Maxwell extends the selected Hero Power into its Buddy, potentially combining another hero's power and Buddy package.
Weaknesses
- The Discover choices are random and may not include a clean fit for the lobby; once selected, the direction is difficult to replace.
- Performance depends on knowledge of many Hero Powers and Buddies, especially when the chosen package requires a specific tribe, timing, or sequence.
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